Talk:Tzar: The Burden of the Crown
Latest comment: 12 years ago by Enmoku in topic Not the first ever implementation of experience system in RTS
Not the first ever implementation of experience system in RTS
edit"The game is best known for the first ever implementation of a full experience system for every unit in a RTS game"
Dungeon Keeper and Myth: The Fallen Lords had this 3 years prior, several other games had it too before this was released. --Enmoku (talk) 17:08, 25 January 2012 (UTC)
Source
edit- https://web.archive.org/web/20090206141235/http://fxinteractive.com:80/noticias/not2000.htm
- https://web.archive.org/web/20000615120026/http://headline.gamespot.com:80/news/99_11/03_pc_take/index.html
- https://web.archive.org/web/20011121144033/http://www.gamespot-es.com/news/00_11/29/1/index.asp
- https://web.archive.org/web/20020308022542/http://www.gamespot-es.com/news/01_07/09/6/index.asp
- https://www.elmundo.es/ariadna/2002/84/1016095396.html
- https://archive.org/details/pcmania2epoca008/page/n189