Michael Condrey is the co-founder and former studio head of Sledgehammer Games, which he founded with Glen Schofield after their collaboration on the popular video game franchise Dead Space. He is now the president of 31st Union, a 2K studio located in Silicon Valley, California.[1][2]

Michael Condrey
Condrey at the October 2012 Korea Games Conference
NationalityAmerican
Occupation(s)Video game director, producer
Known for
TitlePresident of 31st Union

Career

edit

Condrey graduated in 1997 from the University of Washington. The following year, his senior thesis on applying biotechnology to conservation biology was published in the Molecular Ecology. After working as a scuba diving instructor and boat captain in the Cayman Islands, he began work on a graduate degree in Seattle. It was there that he launched his game development career, beginning with a summer job at Electronic Arts (EA) during the peak of Seattle's gaming explosion. Condrey later relocated to Redwood City at the EA-owned studio Visceral Games, where he became studio chief operations officer, as well as senior development director on the 2008 title Dead Space. He also worked on three other successful EA franchises: Need for Speed, FIFA and the James Bond game series.[2][3]

 
Condrey (right) and Glen Schofield at the Sledgehammer headquarter, 2009

In November 2009, Condrey and his Visceral Games colleague Glen Schofield founded Sledgehammer Games, a subsidiary of Activision operating under the company's independent studio model.[4] Condrey likened the opportunity to work with Activision and Call of Duty to a baseball player having a call from the New York Yankees or a filmmaker hearing from Steven Spielberg[3] After an initial attempt to create their own Call of Duty title, Condrey and Schofield collaborated with Infinity Ward on Call of Duty: Modern Warfare 3. The game grossed $1 billion in worldwide sales in its first 16 days[5] and took the Best Shooter prize at the 2011 Spike Video Game Awards.[6] The following year, the game was named Game Design of the Year at the Korea Games Conference and won the Global Award from Japan Game Awards 2012 at the Tokyo Game Show.[7]

Condrey and Schofield left their roles at Sledgehammer in February 2018, taking up executive positions within Activision.[8] Condrey subsequently left Activision in December 2018 to help establish a new, 2K Games studio under Take Two Interactive near San Francisco in January 2019.[9] The studio name was announced in February 2020 as 31st Union, along with announcing a second location to open in Spain.[10]

Game credits

edit
Game Year Publisher Credit
Need for Speed III: Hot Pursuit 1998 Electronic Arts Tester
FIFA 99 Producer
Deer Hunt Challenge 1999
Ultimate Hunt Challenge 2000
Champion Bass
The World is Not Enough Producer
James Bond 007: Nightfire 2002
James Bond 007: Everything or Nothing 2004 Director
From Russia with Love 2005
Dead Space 2008
Dead Space: Extraction 2009 special thanks
Call of Duty: Black Ops 2010 Activision
Call of Duty: Modern Warfare 3 2011 Director
Call of Duty: Black Ops II 2012 special thanks
Call of Duty: Advanced Warfare 2014 Director
Call of Duty: WWII 2017

Industry perspective

edit

Condrey has expressed concerns about the industry's focus on the top five blockbuster video game titles, noting that, in 2012, "there are probably 10 games that should qualify" at that tier, leaving the middle space below as a kind of game purgatory. The result, he said, has created more innovation for other platforms, genres and business models, including Apple's iOS operating system, freemium business models and social-network games. "Across the industry," Condrey said in a GamesIndustry International interview, "it's as exciting as I've ever seen it in terms of innovation and trying new things out."[5]

Condrey has also discussed the role of microtransactions in video games. In 2019, following his departure from Activision, Condrey criticized Activision's implementation of microtranscations, saying Advanced Warfare "launched only with rewarded Supply Drops." and that the team "were driven by, and at the service of, providing fans more ways" to "express achievements", further saying "$30 for a melee weapon? Not on my watch."[11][12]

References

edit
  1. ^ Fletcher, JC (November 17, 2009). "Ex-Visceral Games staff find new home with Activision's 'Sledgehammer Games'". Joystiq. Retrieved December 18, 2012.
  2. ^ a b "People: Michael Condrey". Inside the Studio. Sledgehammer Games. Archived from the original on June 23, 2012. Retrieved December 18, 2012.
  3. ^ a b Rogers, Bruce (February 21, 2013). "Glen Schofield and Michael Condrey's Sledgehammer Games: Growing the Call of Duty Franchise". Forbes. Retrieved March 1, 2013.
  4. ^ Flemming, Ryan (February 16, 2013). "Inside Sledgehammer Games and the Biggest Gamble You Never Knew About". Digital Trends. Retrieved March 2, 2013.
    - McWhertor, Michael (November 17, 2009). "Activision Announces Sledgehammer Games, New Home To Ex-Dead Space Leads". Kotaku. Retrieved December 18, 2012.
  5. ^ a b Brightman, James (April 18, 2012). "Call of Duty 'transcends entertainment in such a massive way'". GamesIndustry International. Retrieved December 18, 2012.
  6. ^ "Best Shooter". Category: Shooter. Video Game Awards. Archived from the original on November 18, 2011. Retrieved October 29, 2012.
  7. ^ "Call of Duty Modern Warfare 3 Awarded Game Design of the Year by the Korea Game Conference". Sledgehammer Games. Archived from the original on November 30, 2012. Retrieved October 29, 2012.
    - "Call of Duty Modern Warfare 3 Receives the Global Award from the Japanese Game Awards". Sledgehammer Games. September 24, 2012. Archived from the original on November 30, 2012. Retrieved January 10, 2013.
  8. ^ Frank, Allegra (February 20, 2018). "Call of Duty: WWII co-directors exit studio after nearly a decade". Polygon. Retrieved February 4, 2019.
  9. ^ Kerr, Chris (February 4, 2019). "Sledgehammer co-founder Michael Condrey to build and lead new 2K studio". Gamasutra. Retrieved February 4, 2019.
    - McWhertor, Michael (February 4, 2019). "2K opens new studio led by Sledgehammer Games co-founder". Polygon. Retrieved February 4, 2019.
  10. ^ Ivan, Tom (February 11, 2020). "2K's new 31st Union studio is making an 'ambitious and inspired original IP'". Video Games Chronicle. Retrieved February 11, 2020.
  11. ^ "Sledgehammer Games Co-Founder Comments on Controversial Black Ops 4 Micro-Transaction". www.dualshockers.com. March 30, 2019. Retrieved December 24, 2021.
  12. ^ "Sledgehammer Games Co-Founder hilariously slams Black Ops 4 $30 melee weapon". Dexerto. March 27, 2019. Retrieved December 24, 2021.
edit